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Plugin crashes on macOS and Linux during project load due to UI call inside deserialization #224
When loading a project that contains a scatterplot plugin, the application crashes on macOS and Linux. The crash does not occur on Windows.
Root Cause
The crash happens during project de-serialization.
Specifically, a UI-related function is invoked as part of the plugin’s de-serialization logic.
Calling UI code during de-serialization appears to be unsafe on macOS and Linux (likely due to threading and/or event loop constraints), and results in an application crash. On Windows this currently works, but this behavior is platform-dependent and not safe.
Technical Context
Crash occurs while loading a saved project
Plugin de-serialization triggers a UI function
UI interaction during de-serialization leads to instability
Expected Behavior
Des-erialization should be:
Pure data reconstruction
Free of UI side effects
Platform-independent
UI initialization or updates should occur after de-serialization, once the object is fully constructed and the UI layer is in a valid state.
Suggested Fix
Refactor the plugin so that:
De-serialization only restores state
UI updates are triggered in a post-de-serialization phase
(e.g., after the plugin is fully constructed and registered)
This would ensure platform-safe behavior and eliminate the crash.
Activity