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Falling Sand Game A pixelated game with an incremental game loop (non-continuous), with various materials that can interact with each other.

Key Features:

  • Density System: Denser objects sink in less dense objects (eg: sand in water)
  • Immovable objects, gaseous particles (that rise up) and sand-like particles and liquid particles (that fall down)
  • Flammability for objects like wood, catching fire when contact with fire particles
  • Fire particles produce smoke after a short while; fire particles can be extinguished using water, which releases steam into the air
  • Acid, which is a liquid, which corrodes other particles at a speed based on their resistance to acid corrosion

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