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StarMap

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An arbitrary code mod loader for Kitten Space Agency.

Documentation

The StarMap documentation covers installation, usage, and mod development. Its Markdown source is in docs.

Releases

The documentation site tracks the current release; older releases do not have separate documentation snapshots. The current release-candidate documentation is available at the RC docs site.

Installation

  • Download the ZIP or Windows installer from Releases.
  • Install the .NET 10 Runtime for Windows x64 if it is not already installed.
  • With the installer, select the KSA folder containing KSA.dll; it creates StarMapConfig.json for you. With the ZIP, extract it, run StarMap.exe once to create the config, then set GameLocation to the KSA folder or KSA.dll path. RepositoryLocation can stay empty.
  • Keep the config beside StarMap.exe and launch StarMap from its installation folder to start KSA with enabled mods.

See the full installation guide for details.

Mod location

Mods can be placed in either of these two locations:

  • Documents/My Games/Kitten Space Agency/mods/<ModName>/ (recommended, persists across game updates)
  • <KSA Installation>/Content/<ModName>/

StarMap uses the game's manifest system to discover mods from both locations.

Mod creation

For more information on mod creation, check out the example mods: StarMap-ExampleMods.

Future plans

The long-term goal is an in-game mod manager that can select mods from a remote catalog and install them after a restart. StarMap currently loads local mods only. The planned catalog would index mod IDs, versions, and download URLs; mod files could be hosted elsewhere, such as GitHub Releases.

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