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feat: demonstrate component and board variables - #1

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feat/component-board-variables
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Zanzavar wants to merge 1 commit into
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feat/component-board-variables

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Summary

  • updates the vendored Arcweave Godot plugin for component and board variable support
  • refreshes the embedded Game Engine Example data so Wanda uses the component-scoped health variable and Wanda Dialogue uses the board-scoped times_met variable
  • resolves runtime variable changes by stable variable ID, including the health animation, while retaining the legacy global health fallback
  • aligns the sample with Godot 4.4 and .NET 8 and uses a portable 1152x648 base canvas

Dependencies

Testing

  • dotnet build "Healing Temple.csproj" --no-restore (0 errors)
  • Godot 4.4.1 headless project startup
  • scoped-variable runtime smoke test covering wanda.health, wanda_dialogue.times_met, global/scoped separation, and the health-bar lookup

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