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Storyboard: drop the camera move from the panel editor and its drawing - #14231

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claude/project-thread-s506ss
Oct 30, 2026
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atomantic merged 1 commit into
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claude/project-thread-s506ss

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@atomantic atomantic commented Oct 30, 2026 •

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Summary

  • The Framing and Angle pickers (Storyboard panels: more framings and a separate camera angle #14219) now say how a panel is shot. The free-text Camera move field worked against them. Boards imported from a music video carried text like "a loose, natural wide shot" there, and the drawing prompt sent it as Camera: … no matter which framing was picked.
  • The panel editor no longer shows the field. textNodeValue no longer adds a Camera: line to the drawing prompt.
  • The stored camera value is kept for the animatic and video handoff (toVideo), so there is no schema change.

Test plan

  • make.test: the drawn prompt has the framing and angle lines and no stored camera move.
  • StoryboardDetail.test: the music video panel dialog has no Camera move field.
  • Pregate passed.

🤖 Generated with Claude Code

The framing and angle pickers now say how a panel is shot, and the free
text camera field fought them: boards imported from a music video carried
lines like "a loose wide shot" there, which the drawing prompt sent as
"Camera: ..." whatever framing was picked. The panel editor no longer
shows the field and the drawing prompt no longer reads it. The stored
value stays for the animatic and video handoff.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012khEk9yu2vteq89peJgHZa
@atomantic
atomantic requested a review from wrenchwren October 30, 2026 22:24
@atomantic
atomantic marked this pull request as ready for review October 30, 2026 22:31
@atomantic
atomantic merged commit 52ac501 into main Oct 30, 2026
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@atomantic
atomantic deleted the claude/project-thread-s506ss branch October 30, 2026 22:31
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2 participants