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@goliathret

GoliathEngine Reverse-Engineering Team

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  1. EdgeOfTimeRecomp EdgeOfTimeRecomp Public

    An unofficial PC port of the Xbox 360 version of Spider-Man: Edge of Time created through the process of static recompilation.

    C++ 499 12

  2. pkzgui pkzgui Public

    GUI Tool Template for Goliath PKZ Files.

    C++ 5 1

  3. PKZLib PKZLib Public

    C++ Library for reading Beenox's proprietary PKZ/PAK file format, used exclusively in the Goliath Engine.

    C++ 4

  4. reeot-res reeot-res Public

    artwork meant for the EdgeOfTimeRecomp

  5. reeot-XenosRecomp reeot-XenosRecomp Public

    Forked from Graine25/reeot-XenosRecomp

    A tool for converting Xbox 360 shaders to HLSL.

    C++

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