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forge icon: a pixel-art anvil with a glowing bar inside an ember progress ring

Agent skills for structured development with pluggable issue tracking.
One workflow. Ten skills. From idea to merged code.

Quick start · How it works · Skills · Lens · Architecture · Contributing


A forge is where raw material meets intention. You bring the codebase; these skills shape the workflow from issue to implementation to review.


The forge lens beside a Claude Code session: a guarded ship run with its current state, the next command, the pipeline, the PR's CI, review findings, the risk verdict and a timeline

Quick Start

Install forge one way per machine:

# Claude Code: the skills plus the lens above
/plugin install forge --marketplace mgratzer/forge
# any other agent that reads Agent Skills
npx skills add mgratzer/forge

Then, in your project:

/forge-setup-project       # once per repo: AGENTS.md and the docs agents work from
/forge-ship 42             # implement Issue #42, review it in fresh context, open the PR
/forge-ship --guard 42     # and keep going: CI, review feedback, then a risk verdict

With the plugin, the commands are namespaced (/forge:forge-ship), and /forge demo replays a guarded run in the lens without touching GitHub.

How It Works

forge-setup-project → [forge-shape →] forge-create-issue → forge-implement → forge-reflect → forge-address-pr-feedback → forge-guard → forge-land
                                                                        ╰──── forge-ship ────╯╰────────── forge-ship --guard ───────────╯

Ship implements a change from an Issue, a plan file or a description: it researches the codebase, works in vertical phases with tests, runs the app on the changed path when the project says how, and opens a PR. A fresh-context reviewer, not the session that wrote the code, reviews the diff before you see it.

Guard drives the open PR to review-ready without anyone watching: a simplification pass, a security pass when the diff calls for one, CI, the peer reviewer, and feedback in bounded rounds. It never merges.

Land judges a green PR's risk on its head commit and writes the verdict into the PR. Low risk means you can merge without reading the diff; anything else comes with a list of where to look. It merges by itself only when the project opts in.

Issues live wherever you keep them: GitHub, a markdown plan/ folder in the repo, or a tracker you declare in AGENTS.md. For many Issues at once, forge-batch groups them into Waves that can ship in parallel; see Unattended Shipping.

Skills

Skill Command Purpose
Setup Project /forge-setup-project Set up or audit a project's context for agentic engineering
Shape /forge-shape Shape a vague idea into a clear plan, one question at a time
Create Issue /forge-create-issue Plan and create Issues (GitHub, markdown, or another provider)
Implement /forge-implement <input> Implement from an Issue, plan file, or description, and open the PR
Reflect /forge-reflect Self-review changes: a PR, a branch, or uncommitted work
Address PR Feedback /forge-address-pr-feedback Address unresolved review threads
Ship /forge-ship <input> Implement and review in one go; --guard continues through guard and land
Guard /forge-guard [pr] Drive an open PR to review-ready; never merges
Land /forge-land [pr] Judge a green PR's risk: merge-ready, or review-ready with where to look
Batch /forge-batch <scope> Group Issues into Waves that can ship concurrently; --start starts the ready ones

Every skill takes optional trailing guidance: /forge-ship 42 -- keep the diff minimal.

The Lens

The Claude Code plugin adds the lens: a pane beside the session that follows a forge run. It shows the current state and the command that most likely comes next, the pipeline step, the PR's CI and review state, review findings as a checklist, and the risk verdict, which it marks stale once the PR moves past the judged commit. A status line, a next-step suggestion you take with Tab, and a notification when a run ends or needs you come with it.

/forge says where a run is and what to do next, and /forge config shows the project's unattended settings with their defaults filled in. The lens only reads what the skills already print, so the skills work the same without it. See Lens.

Install Details

Claude Code plugin. /plugin install forge --marketplace mgratzer/forge brings the skills and the lens. The plugin tracks commits on main: update with claude plugin update forge@forge, or turn on auto-update for the marketplace under /plugin.

npx skills. npx skills add mgratzer/forge detects your agents and installs the skills to each of them (skills.sh).

Manual. Symlink the skills into your agent's skills directory:

ln -s /path/to/forge/skills/forge-* <your-agent-skills-dir>/

Each skill reaches the shared modules through its own _shared symlink, so nothing else needs installing. Use one channel per machine: with both the plugin and npx, Claude Code lists every skill twice.

Contributing

Forge's skills are Markdown prompts that follow the Agent Skills standard; the lens is TypeScript that Claude Code runs itself. AGENTS.md holds the principles and commands, and CI checks every pull request:

scripts/check-skills.sh                            # skill structure
npx @biomejs/biome@2.6.2 check --write .           # lint and format the lens
claude plugin validate . && claude plugin test .   # plugin manifests and lens tests

Test a skill change by invoking it on a real project, and use conventional commits (feat(skills): add a skill).

Document Purpose
Context Shared vocabulary used across the skills
Architecture Skill workflow, operating constraints, design decisions
Development Creating and modifying skills
Coding Guidelines Skill and role file format, authoring conventions
Testing Automated checks and validating skills by hand
PR Workflow Commits, PRs, branch naming, review
Unattended Shipping Guard loop, Waves, launchers, project setup
Lens The Claude Code plugin and the lens

License

MIT

About

A collection of agent skills for structured, GitHub-centric development.

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