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1 change: 0 additions & 1 deletion .github/workflows/deploy.yml
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Expand Up @@ -27,4 +27,3 @@ jobs:
with:
apiToken: ${{ secrets.CLOUDFLARE_API_TOKEN }}
accountId: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}

28 changes: 28 additions & 0 deletions .github/workflows/git-hooks.yml
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@@ -0,0 +1,28 @@
name: "Git Hooks"

on:
push:
branches:
- main
pull_request: ~

permissions: {}

concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true

jobs:
run-prek:
name: prek run --all-files
runs-on: ubuntu-26.04
timeout-minutes: 1

steps:
- name: Checkout
uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
with:
persist-credentials: false

- name: Run prek
uses: j178/prek-action@4e14d07f9231acabce116ccfca13b13dd9755ece # v3.0.0
5 changes: 5 additions & 0 deletions .pre-commit-config.yaml
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@@ -0,0 +1,5 @@
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v6.0.0
hooks:
- id: end-of-file-fixer
2 changes: 1 addition & 1 deletion LICENSE-code
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Expand Up @@ -275,4 +275,4 @@ OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
POSSIBILITY OF SUCH DAMAGES.
2 changes: 1 addition & 1 deletion LICENSE-gatsby
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Expand Up @@ -11,4 +11,4 @@ AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
PERFORMANCE OF THIS SOFTWARE.
1 change: 0 additions & 1 deletion content/books/built-with-processing/index.es.mdx
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Expand Up @@ -9,4 +9,3 @@ language: "Japonés"
Nota de Casey: "He recibido una copia de este libro de los autores en un viaje reciente a Japón. Es un libro producido bellamente a todo color que presenta Processing, mostrando trabajos creados con Processing (muchos de ellos en la sección de Exhibición del sitio web de Processing), he introduciendo la programación a través de ejemplos cada vez más complicados. La mayor parte del libro es una introducción a la programación. Hay muy buenos ejemplos y el código esta a color como en el Entorno Processing. Este libro es menos comprehensivo que los libros de Greenberg y Reas/Fry, pero parece ser una breve y buena introducción."

Hay información adicional en el sitio web del [ editor.](https://bnn.co.jp/search?q=Built+with+Processing&type=product)

2 changes: 1 addition & 1 deletion content/books/coding-art-2/index.es.mdx
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Expand Up @@ -7,4 +7,4 @@ buy: "Ordena de Springer-https://link.springer.com/book/10.1007/978-1-4842-9780-
language: ""
---

Los autores escriben: "¡Por fin, un libro sobre programación creativa, escrito directamente para artistas y diseñadores! Esta segunda edición ofrece contenidos ampliados y actualizados que incorporan los últimos avances y tendencias en el campo de la programación creativa, también para creativos que desean trabajar directamente con P5.js y en línea. Profundiza en los entresijos del arte computacional. Incluye casos prácticos novedosos que exploran las aplicaciones del arte de la codificación en el mundo real, inspirando a los lectores a pensar más allá de los límites tradicionales. En lugar de seguir un plan de estudios de informática, este libro está dirigido a creativos que trabajan en la intersección del diseño, el arte y la educación. Siguiendo un caso de uso del arte computacional en el mundo real, verás cómo se relaciona con los cuatro pilares clave, y aborda los posibles escollos y desafíos en el proceso creativo. Todos los ejemplos de código se presentan en una biblioteca de ejemplos de Processing totalmente integrada, lo que facilita a los lectores la puesta en marcha."
Los autores escriben: "¡Por fin, un libro sobre programación creativa, escrito directamente para artistas y diseñadores! Esta segunda edición ofrece contenidos ampliados y actualizados que incorporan los últimos avances y tendencias en el campo de la programación creativa, también para creativos que desean trabajar directamente con P5.js y en línea. Profundiza en los entresijos del arte computacional. Incluye casos prácticos novedosos que exploran las aplicaciones del arte de la codificación en el mundo real, inspirando a los lectores a pensar más allá de los límites tradicionales. En lugar de seguir un plan de estudios de informática, este libro está dirigido a creativos que trabajan en la intersección del diseño, el arte y la educación. Siguiendo un caso de uso del arte computacional en el mundo real, verás cómo se relaciona con los cuatro pilares clave, y aborda los posibles escollos y desafíos en el proceso creativo. Todos los ejemplos de código se presentan en una biblioteca de ejemplos de Processing totalmente integrada, lo que facilita a los lectores la puesta en marcha."
2 changes: 1 addition & 1 deletion content/books/coding-art-2/index.mdx
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Expand Up @@ -7,4 +7,4 @@ buy: "Order from Springer-https://link.springer.com/book/10.1007/978-1-4842-9780
language: ""
---

The authors write, "Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries. Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. Following a real-world use case of computation art, you'll see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started."
The authors write, "Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries. Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. Following a real-world use case of computation art, you'll see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started."
2 changes: 1 addition & 1 deletion content/books/coding-art-jp/index.es.mdx
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Expand Up @@ -9,4 +9,4 @@ language: ""

デジタルアートをはじめたいクリエイターのための教科書

オープンソースのプログラミング環境Processingを用いて、4つのステップ「アイデアのビジュアル化」「構図と構造」「洗練と深化」「プロダクション」を辿りながら、コンピュテーショナル・シンキングとコーディングによるアート制作の基礎が身に付く一冊。作例のサンプルコードはすべてProcessing内のContribution Managerからインストール可能なので、プログラミングでアート制作をする「クリエイティブコーディング」のたのしさと奥深さをすぐに体験できます。
オープンソースのプログラミング環境Processingを用いて、4つのステップ「アイデアのビジュアル化」「構図と構造」「洗練と深化」「プロダクション」を辿りながら、コンピュテーショナル・シンキングとコーディングによるアート制作の基礎が身に付く一冊。作例のサンプルコードはすべてProcessing内のContribution Managerからインストール可能なので、プログラミングでアート制作をする「クリエイティブコーディング」のたのしさと奥深さをすぐに体験できます。
2 changes: 1 addition & 1 deletion content/books/coding-art-jp/index.mdx
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Expand Up @@ -9,4 +9,4 @@ language: ""

デジタルアートをはじめたいクリエイターのための教科書

オープンソースのプログラミング環境Processingを用いて、4つのステップ「アイデアのビジュアル化」「構図と構造」「洗練と深化」「プロダクション」を辿りながら、コンピュテーショナル・シンキングとコーディングによるアート制作の基礎が身に付く一冊。作例のサンプルコードはすべてProcessing内のContribution Managerからインストール可能なので、プログラミングでアート制作をする「クリエイティブコーディング」のたのしさと奥深さをすぐに体験できます。
オープンソースのプログラミング環境Processingを用いて、4つのステップ「アイデアのビジュアル化」「構図と構造」「洗練と深化」「プロダクション」を辿りながら、コンピュテーショナル・シンキングとコーディングによるアート制作の基礎が身に付く一冊。作例のサンプルコードはすべてProcessing内のContribution Managerからインストール可能なので、プログラミングでアート制作をする「クリエイティブコーディング」のたのしさと奥深さをすぐに体験できます。
1 change: 0 additions & 1 deletion content/books/coding-art/index.es.mdx
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Expand Up @@ -7,4 +7,3 @@ buy: "Ordena de Apress-https://www.apress.com/gp/book/9781484262634,Ordena de Am
language: ""
---
El autor escribe: "Finalmente, un libro sobre programación creativa, escrito directamente para artistas y diseñadores! En lugar de seguir un temario de ciencias computacionales, este libro está dirigido a creativos que están trabajando en la intersección de diseño, arte y educación. En este libro aprenderás como aplicar la computación dentro del proceso creativo al seguir un proceso de cuatro pasos, ubicándote en la intersección del código y el arte, y con el foco en ejemplos prácticos y estructuras de trabajo relevantes. Seguirás un caso de uso del mundo real de arte computacional y verás como se relaciona con cuatro pilares clave, considerando fallos y retos potenciales en el proceso creativo. Todo el código de los ejemplos está integrado en una biblioteca de ejemplos de Processing, haciendo fácil a los lectores el empezar."

2 changes: 1 addition & 1 deletion content/books/processing-android-2/index.mdx
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Expand Up @@ -9,4 +9,4 @@ language: ""

Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches).

This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you’ll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects.
This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you’ll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects.
2 changes: 1 addition & 1 deletion content/books/programmieren-trainieren/index.mdx
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Expand Up @@ -11,4 +11,4 @@ Der Programmier-Trainingsplan für alle, die weiter kommen wollen.

In diesem Übungsbuch trainierst du anhand von kurzweiligen und praxisnahen Aufgaben deine Programmierfähigkeiten. Jedes Kapitel beginnt mit einem kurzen Warmup zum behandelten Programmierkonzept; die Umsetzung übst du dann anhand von zahlreichen Workout-Aufgaben. Du startest mit einfachen Aufgaben und steigerst dich hin zu komplexeren Fragestellungen. Damit dir nicht langweilig wird, gibt es über 150 praxisnahe Übungen. So lernst du z. B. einen BMI-Rechner oder einen PIN-Generator zu programmieren oder wie du eine Zeitangabe mit einer analogen Uhr anzeigen kannst.

Solltest du mal nicht selbstständig vorankommen, dann werden dir in jedem Workout Lösungshinweise als Hilfestellung angeboten. Die kommentierten Lösungen liegen für Dich in den Programmiersprachen Java und Python in GitHub oder auf der Hanser-Plus-Seite zum Download bereit. Für ein möglichst ballastfreies Training wird für die elementaren Programmierkonzepte die Entwicklungsumgebung Processing eingesetzt. Für fortgeschrittenere Anwender wird auch der Einsatz von Eclipse und PyCharm gezeigt. Die Installation und Verwendung der Tools ist im Buch beschrieben.
Solltest du mal nicht selbstständig vorankommen, dann werden dir in jedem Workout Lösungshinweise als Hilfestellung angeboten. Die kommentierten Lösungen liegen für Dich in den Programmiersprachen Java und Python in GitHub oder auf der Hanser-Plus-Seite zum Download bereit. Für ein möglichst ballastfreies Training wird für die elementaren Programmierkonzepte die Entwicklungsumgebung Processing eingesetzt. Für fortgeschrittenere Anwender wird auch der Einsatz von Eclipse und PyCharm gezeigt. Die Installation und Verwendung der Tools ist im Buch beschrieben.
2 changes: 1 addition & 1 deletion content/contributions/$1_Unistroke_Recognizer.json
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"download": "https://raw.githubusercontent.com/nok/onedollar-unistroke-recognizer/master/download/OneDollarUnistrokeRecognizer.zip"
}
]
}
}
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"download": "https://howieliang.github.io/Weka4P/download/Weka4P.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/AI_for_2D_Games.json
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"download": "http://www.lagers.org.uk/processing/ai4g/AI_for_2D_Games.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/AP-Sync.json
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"download": "https://ap-sync.github.io/libs/AP_sync_processing/APsync.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/AndroidCapture_for_Processing.json
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"download": "https://github.com/onlylemi/processing-android-capture/releases/download/latest/AndroidCaptureForProcessing.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Android_Mode_for_Processing_3.json
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"download": "https://github.com/processing/processing-android/releases/download/latest-processing3/AndroidMode.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Android_Mode_for_Processing_4.json
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"download": "https://github.com/processing/processing-android/releases/download/latest/AndroidMode.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Ani.json
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"download": "https://dev.benedikt-gross.de/libraries/Ani/Ani-latest.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Applet_Maker_&_Signer.json
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"download": "http://www.lagers.org.uk/processing/appletmaker/AppletMaker.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Arduino_(Firmata).json
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"download": "https://github.com/firmata/processing/releases/download/latest/processing-arduino.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/ArtNet_for_Java_and_Processing.json
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"download": "https://github.com/cansik/artnet4j/releases/download/latest/artnet4j.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Art_Station.json
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"download": "https://jwilder4690.github.io/tools/ArtStation/ArtStation.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/BPM_timings.json
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"download": "https://github.com/vincentsijben/bpm-timings-for-processing/releases/download/latest/BPM_timings.zip"
}
]
}
}
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"download": "https://raw.githubusercontent.com/DarkMortal/Newton_Fractal/main/Newton_Fractals.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Beads.json
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"download": "http://beadsproject.net/library/beads.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/BezierSQLib.json
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"download": "https://github.com/benfry/sql-library-processing/raw/master/release/BezierSQLib.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/BlinkStick.json
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"download": "http://arvydas.github.io/blinkstick-processing/download/BlinkStick.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/BlobDetection.json
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"download": "http://www.v3ga.net/processing/BlobDetection/blobDetection.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/BoofCV_for_Processing.json
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"download": "http://boofcv.org/processing/boofcv_processing.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Camera_3D.json
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"download": "https://ixora.io/downloads/camera3D/Camera3D.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Carnivore.json
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"download": "http://r-s-g.org/carnivore/download/carnivore_p5lib.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Cassette.json
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"download": "https://github.com/shlomihod/cassette/releases/download/latest/cassette.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Coding_Art_Book.json
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"download": "https://codingart-book.github.io/examples/CodingArtBookExamples.zip"
}
]
}
}
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"download": "https://coding-creative.dringtech.com/examples/coding-creative-examples.zip"
}
]
}
}
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"download": "http://bezier.de/processing/modes/CoffeeScriptMode.zip"
}
]
}
}
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"download": "http://www.die-seite.ch/colladaloader/colladaLoader.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/ColorBlindness.json
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"download": "https://ixora.io/downloads/colorblindness/ColorBlindness.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/ColorScheme.json
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"download": "http://josephtaylor.github.io/ColorScheme/ColorScheme.zip"
}
]
}
}
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"download": "https://raw.github.com/fjenett/combinatorics/latest/releases/Combinatorics.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Complex_Numbers.json
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"download": "https://github.com/vmathmachine/Complex-Numbers/releases/download/latest/ComplexNumbers.zip"
}
]
}
}
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"download": "http://www.kramann.info/ComposingForEveryone.zip"
}
]
}
}
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"download": "http://www.thecloudlab.org/processing/download/ComputationalGeometry.zip"
}
]
}
}
2 changes: 1 addition & 1 deletion content/contributions/Console.json
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"download": "https://github.com/keshrath/Console/releases/download/latest/Console.zip"
}
]
}
}
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"download": "http://www.sojamo.de/libraries/controlP5/controlP5.zip"
}
]
}
}
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"download": "https://raw.github.com/dhchoi/processing-countdowntimer/master/release/CountdownTimer.zip"
}
]
}
}
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"download": "https://github.com/jjeongin/creative-machine/releases/download/latest/creative_machine.zip"
}
]
}
}
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"download": "http://culebra.technology/culebra.zip"
}
]
}
}
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"download": "http://github.com/jaysonh/Dmx4Artists/releases/latest/download/Dmx4Artists.zip"
}
]
}
}
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"download": "http://www.garciadelcastillo.es/dashedlines/dashedlines.zip"
}
]
}
}
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"download": "http://cloud.brendandawes.com/dawesometoolkit/dawesometoolkit.zip"
}
]
}
}
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