Game engine programmer (C/C++) and hands-on engineer.
- Vancouver, BC
- https://pvlso.com
- https://www.boot.dev/u/pvl_x
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kaban_engine
kaban_engine PublicGame engine + editor in C/C++ (Win32/OpenGL): navmeshes, asset pipeline, custom geometry
C 1
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Triangle-Boolean-Subtraction-Algorithm
Triangle-Boolean-Subtraction-Algorithm PublicTriangle Boolean Subtraction
C++ 1
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Clipper-2d
Clipper-2d PublicStreamlined C-style reimplementation of Clipper2 polygon booleans, SIMD-optimized
C++
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