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Move to XDL 3.4.20-14 and bind its structured storage buffer properties - #6
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XDL 3.4.20-14 adds patch
0017-d3d12-structured-buffer-views(stanoddly/XDL#35). It adds four property names, which the regenerated bindings now expose:XDL_PROP_GPU_BUFFER_CREATE_STRIDE_NUMBERXDL_PROP_GPU_SHADER_CREATE_STRUCTURED_STORAGE_BUFFERS_NUMBERXDL_PROP_GPU_COMPUTEPIPELINE_CREATE_STRUCTURED_READONLY_STORAGE_BUFFERS_NUMBERXDL_PROP_GPU_COMPUTEPIPELINE_CREATE_STRUCTURED_READWRITE_STORAGE_BUFFERS_NUMBERNothing else in the generated bindings changed. stanoddly/Pixely#723 uses them.
Testing
dotnet run --project tools/XdlSharp.Generator -- --checkpasses.dotnet test tests/XdlSharp.Testspasses on Linux x64.