Unified Game Services API for Unity
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Updated
Jul 8, 2025 - C#
Unified Game Services API for Unity
Backup all your Steam game save files to git automatically (optimized for Steam Deck)
Cloud Save interface with implementations for Apple Game Center and Google Play Games
Windows utility for Castlevania: Belmont's Curse focused on cloud save conflict, steam cloud, and save sync.
BetterSave is a Mindustry script mod that enhances local save management and enables cloud save synchronization via GitHub or Gitee.
This project is a mobile roguelite game developed with Unity, featuring online multiplayer gameplay using Unity Netcode. The game integrates various Unity Gaming Services (UGS) like Cloud Save, Authentication
2D Incremental Coin Game
SDK for connecting Unity Gaming Services to Godot 4+ (C# Mono). Supporting Authentication, Leaderboards, Cloud Save and Friends.
Official Unity SDK for horizOn: auth, cloud saves, leaderboards, remote config and more.
.NET library for Construct Game Services
Lumio SDK (@lumiogames/sdk) for H5 games on lumiogames.cn: sign-in, cloud saves, leaderboards, achievements, chat. 把 H5 游戏接入 Lumio 平台的 SDK。
Cross-platform, multi-emulator, end-to-end encrypted, self-hosted save sync
Open-source s&box game backend. Self-host saves, inventory, purchases and reward rules for player-hosted, P2P or dedicated games. SQLite/PostgreSQL.
For Dilogames Submission Purpose and Incremental game implemented with firebase project
Мод для игры Mindustry, позволяющий сохранять игровые сохранения в облако и продолжать игру с любого устройства.
Powershell script that pauses and resumes OneDrive during and after playing to force cloud saves to sync correctly, as a direct replacement to using steam cloud saves - for those who play on more than one device and are sick of Steam Cloud uploads not working
Official Godot 4 SDK for horizOn: auth, cloud saves, leaderboards, remote config and more.
Desktop application for management of game saves
Server-authoritative clan, chat and voice system for Unity 6 on Unity Gaming Services. Cloud Code owns every mutation; Cloud Save and Vivox back clans, roles, invites, moderation, text and voice. UPM package + Play Mode tests against the live backend.
To associate your repository with the cloud-save topic, visit your repo's landing page and select "manage topics."