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loudness-normalization

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Turn a folder of mixed home videos into one polished MP4 with FFmpeg. Rust library and CLI: frame-exact single-pass rendering, blurred-fill resizing, transitions, animated title intros and two-pass EBU R128 loudness normalisation.

  • Updated Oct 7, 2026
  • Rust

Automatic mixing and mastering for finished stems. A deterministic, open-source Python engine that loudness-balances stems into a stereo mix and masters it to an exact LUFS target with a true-peak limiter (ITU-R BS.1770-4). Same stems in, same master out — no AI, no subscription.

  • Updated Aug 30, 2026
  • Python

C++ Procedural Audio Mixing Engine (DSP) - Deterministic multi-layer audio mixing system implementing frequency-aware gain compensation, role-based layer weighting, LUFS loudness normalization, adaptive gain staging, transparent limiter, and real-time/offline rendering for procedural/generative audio systems.

  • Updated May 4, 2026
  • C++

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