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ConcurrentDatabaseConnection and its NSRecursiveLock #37
ConcurrentDatabaseConnection at the moment uses a NSRecursiveLock, which is kinda emulating the SQLite Serialized mode, i.e., open with flag SQLITE_OPEN_FULLMUTEX. Meanwhile, the SQLite3 distribution on Darwin platforms has long been defaulted to use the Multi-thread mode.
If a user is doing connection pooling, the connection should have already been exclusively bound to a thread, until the connection can truly be returned to the pool for reuse (e.g., all active statements are closed; no escaped reference). In this use case, the additional locking on every call would be:
quite defensive for a Multi-thread mode connection; and
unnecessary for a Serialized mode connection.
So it seems there are two opportunities of minor improvements:
Use SQLITE_OPEN_FULLMUTEX so we don't need to roll a lock manually in the library.
(bonus: two objc_msgSend calls are skipped)
potentially expose a lock-less version of ConcurrentDatabaseConnection.
I've been thinking about the concurrent connection for a while. I do think this will largely be on the back burner until the remainder of the discussions are driver updates and sqldelight are resolved. I have work happening on updating the current sqldelight driver's internals that include you connection pooling and some other optimizations that have been pending for a while, and we've started the discussion around the read lambda change, which along with some other potentially breaking changes, might go into a bigger release, but that needs some more chatting.
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kpgalligan commentedon Jan 19, 2021
I've been thinking about the concurrent connection for a while. I do think this will largely be on the back burner until the remainder of the discussions are driver updates and sqldelight are resolved. I have work happening on updating the current sqldelight driver's internals that include you connection pooling and some other optimizations that have been pending for a while, and we've started the discussion around the read lambda change, which along with some other potentially breaking changes, might go into a bigger release, but that needs some more chatting.