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Unit 4 render 3d portraits - #84
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voshond
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Nov 9, 2026
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- Render 3D portraits in UI proof
- Prefer Classic preset portrait captures in UI proof
wowproof draws model frames through assets.models (cover-cropped, model alpha, desaturation) with a model placeholder fallback; mock_state reports the model's unit, zoom, alpha and desaturation. The proof host stands in Blizzard race portraits. Adds player-dead, focus-portrait and pet-portrait scenarios.
Proof renders Forever's Classic (SD) preset by default and takes in-game
portrait captures from a private folder (UF_PROOF_PORTRAITS, NAS over ssh)
through the new wowproof remote_dir source, falling back to the HD
TemporaryPortrait art. Model hooks can return a local { path }.
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