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fix: Port TheSuperHackers performance, crash, leak, rendering and window fixes - #638
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tintinhamans wants to merge 23 commits into
Open
tintinhamans wants to merge 23 commits into
tintinhamans wants to merge 23 commits into
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…uperHackers#3489) (cherry picked from commit 02b5b56)
…blend tile data (TheSuperHackers#3482) (cherry picked from commit a5780c8)
… allocations (TheSuperHackers#3486) (cherry picked from commit 5d69c00)
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…PI::RequestGameLeave() (TheSuperHackers#3462) (cherry picked from commit ac4965a)
(cherry picked from commit 2d6761c)
…heSuperHackers#3498) (cherry picked from commit a8464bc)
…perHackers#3499) (cherry picked from commit 4a4a1b2)
…TheSuperHackers#3476) (cherry picked from commit d914b0f)
…n, MainMenuUtils (TheSuperHackers#3497) (cherry picked from commit e98d644)
…opy fails (TheSuperHackers#3485) (cherry picked from commit 8e6d7bf)
This was referenced Oct 24, 2026
… changes (TheSuperHackers#3443) (cherry picked from commit 2f023de)
…heSuperHackers#3477) (cherry picked from commit fb2e2f0)
… prevent duplicate modals for the same window (TheSuperHackers#3224) (cherry picked from commit 6512dc6)
This was referenced Oct 25, 2026
…TheSuperHackers#3096) (cherry picked from commit 8a79405)
…ed list has no associated m_info (TheSuperHackers#3113) (cherry picked from commit 55ccd62)
… dangling linked list pointer (TheSuperHackers#3113) (cherry picked from commit dc54087)
…tion (TheSuperHackers#3162) (cherry picked from commit 242f5a4)
(cherry picked from commit 73fa3d0)
…I field to control it (TheSuperHackers#3188) Set VolParticleDepth=1..16 in ParticleSystem INI definitions to configure the depth for volume particles (cherry picked from commit 45178ee)
…le rendering by 15 to 30% (TheSuperHackers#3155) (cherry picked from commit de20ae0)
…ticles (TheSuperHackers#3320) (cherry picked from commit d87c36c)
…ture filters (TheSuperHackers#3434) (cherry picked from commit 382cef1)
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Replaces #640, #641, #633, #636 and #643, closed as folded into this PR. Upstream fixes from TheSuperHackers/GeneralsGameCode, one
cherry-pick -xcommit each:LANAPIGameInfoand lobby player leakswinRepaint0.155 to 0.099 ms per frame upstream), plus the two bugs that rebuild hidScriptEngine::findScript()around 85% cheaperVolParticleDepthINI field that defaults to the old hard coded depthW3DDisplay.cppcopies because GO still has one per gameMapReaderWriterInfo.h,Recorder.h,GameSpyGameInfo.handGameWindowManagerScript.cppexist once per game here and are changed in both. TheGameInfodestructor and theImageCollectionfix already exist, so those parts are skipped. Upstream's replay checks passed for every port, and particle templates are not part of the INI CRC, so stock data gives the sameini:value.z_generalsbuilds, theGeneralscopies are not compiled. Not run in game.